![]() It not only looks amazing, but plays just as brilliantly as its predecessors – provided that you have the system to run it. This uses a fundamentally different kind of rendering – one that mimics how light bounces around the real world. Perhaps the most visually striking change to the Minecraft formula came in 2019 with the addition of real-time ray-tracing technology. This is especially so now that more than a decade has passed since the release of the original game – which still holds the same appeal after countless features and modifications have been added. This not only helps it to look distinctive it also helps it to run on just about any system you can imagine. A large component of the game’s appeal stems from its blocky aesthetic. ![]() Markus 'Notch' Persson started work on the game prior to 2009, taking inspiration from classic games like Dwarf Fortress and Dungeon Keeper. ![]() Load up a game and literally anything can happen – and you’re in charge. Like the game from which they take inspiration, these are three-dimensional sandbox games, usually with generated terrain and an incredible amount of flexibility and replay value. Since 2009, there’s been no shortage of games like Minecraft queuing up to take advantage of the block-based phenomenon. ![]()
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